Every class/job has a level.
Not all stats are exact to the point, as one with greater willpower may exert stronger strength. Some stats like willpower is just showing a measure instead of directly influencing it.
Average Humans has stats of 10 for everything.
Stats Type: Edit
Affected By Class, Race or Life mostly: Edit
|Strength||- Affects carry weight
- Affects arms strength
- Affects leg strength
- May affect muscle mass
- Affects melee damage
- May affect certain projectile damage
|Endurance||- Affects Stamina- Affects defence||End|
|Vitality||- Affects HP||Vit|
|Agility||- Affects Speed
- Affects Attack Speed
|Wisdom||- Affects mana regeneration
- Affects how well one thinks
|Intelligence||- Affects mana capacity
- Affects memory
|Luck||- Affects chance
- May grant miracles
|Charisma||- Affects one looks to others
- Affects how much better another react
|Willpower||- Affects one will or mind
|Soul Power||- Affects strength of one's soul||SP|
Affected by Equipment and others mostly: Edit
|Health||- Represents how much damage one can take before death. However not 100% accurate, as a human taking a hit that beheads them can instant kill those with high HP||HP|
|Mana||- Represents how much mana one has||MP|
|Stamina||- Represents how much stamina one has||Sta|
|Melee Damage||- Affects melee damage||CDam|
|Projectile Damage||- Affects ranged damage||PDam|
|Mana Damage||- Affects all magic damage||MDam|
|Soul Damage||- Affects damage against the mind/soul||SDam|
|Defence||- Affects one defence against physical||Def|
|Magic Defence||- Affects one defence against magic||MDef|
|Soul Defence||- Affects one defence against soul/mind||SDef|
Every magic or skill has a level as well
Every Class/Job has their own level.
The Magic or Skill gains levels by improving their proficiency in it. Each level makes the skill or magic stronger.
The Class / job gains levels by doing class related things but usually killing monsters work. Each level grants stats and may grant skills.